BlackICE Scripting

class

ModifyDamageWithStatPoolEffector

  • 5 properties
  • 4 functions

Extends ModifyDamageEffector ModifyAttackEffector HitEventEffector game.Effector IScriptable ISerializable

Properties

PropertyTypeOffset
statPoolgame.data.StatPoolType0x30 scripted
poolStatusstring0x38 scripted
maxDmgfloat0x58 scripted
percentMultfloat0x5C scripted
refObjstring0x60 scripted

Functions

  • void Initialize(TDBID record, ScriptGameInstance game, TDBID parentRecord) overrideRTTI
  • void Uninitialize(ScriptGameInstance game) overrideRTTI
  • WeakHandle<game.Object> GetRefObject(game.events.HitEvent hitEvent) RTTI
  • void RepeatedAction(game.Object owner) overrideRTTI