BlackICE Scripting

QuickMeleeEvents class

QuickMeleeEvents

Inheritance

Base: WeaponEventsTransition

Derived

None.

Properties

PropertyType
gameEffectgame.EffectInstance? scripted
targetObjectWeakHandle<game.Object> scripted
targetComponentent.IPlacedComponent? scripted
quickMeleeAttackCreatedbool scripted
quickMeleeAttackDataQuickMeleeAttackData scripted

Functions