BlackICE Scripting

TakeOverControlSystem class

TakeOverControlSystem

Inheritance

Base: game.ScriptableSystem

Derived

None.

Properties

PropertyType
controlledObjectWeakHandle<game.Object> scripted
takeControlSourceIDent.EntityID scripted
isInputRegisteredbool scripted
isInputLockedFromQuestbool scripted
isChainForcedFromQuestbool scripted
isActionButtonLockedbool scripted
isDeviceChainCreationLockedbool scripted
isReleaseOnHitLockedbool scripted
chainLockSourcesCName[] scripted
TCDUpdateDelayIDgame.DelayID scripted
TCSupdateRatefloat scripted
lastInputSimTimefloat scripted
sniperNestObjectWeakHandle<game.Object> scripted
timestampLastTCSfloat scripted

Functions