BlackICE Scripting

class

Terminal

  • 3 properties
  • 39 functions
  • 2 derived classes

Extends InteractiveMasterDevice InteractiveDevice Device game.DeviceBase game.Object ent.GameEntity ent.Entity IScriptable ISerializable

Properties

PropertyTypeOffset
cameraFeedScriptableVirtualCameraViewComponent?0x3D0 scripted
isShortGlitchActivebool0x3E0 scripted
shortGlitchDelayIDgame.DelayID0x3E4 scripted

Functions

  • bool OnRequestComponents(ent.EntityRequestComponentsInterface ri) overrideRTTI
  • bool OnTakeControl(ent.EntityResolveComponentsInterface ri) overrideRTTI
  • void ResolveGameplayState() overrideRTTI
  • bool OnLogicReady(SetLogicReadyEvent evt) overrideRTTI
  • bool OnDetach() overrideRTTI
  • bool OnPersitentStateInitialized(GameAttachedEvent evt) overrideRTTI
  • bool UpdateDeviceState(bool? isDelayed) overrideRTTI
  • bool ShouldAlwasyRefreshUIInLogicAra() overrideRTTI
  • TerminalController? GetController() overrideRTTI
  • TerminalControllerPS? GetDevicePS() overrideRTTI
  • void CreateBlackboard() overrideRTTI
  • MasterDeviceBaseBlackboardDef? GetBlackboardDef() overrideRTTI
  • void CutPower() overrideRTTI
  • void TurnOffDevice() overrideRTTI
  • void TurnOnDevice() overrideRTTI
  • bool OnActionEngineering(ActionEngineering evt) RTTI
  • bool OnDisassembleDevice(DisassembleDevice evt) overrideRTTI
  • bool OnWorkspotFinished(CName componentName) overrideRTTI
  • bool OnAuthorizeUser(AuthorizeUser evt) overrideRTTI
  • bool IsAuthorizationModuleOn() RTTI
  • void UnsecureTerminal() RTTI
  • bool ShouldExitZoomOnAuthorization() overrideRTTI
  • void StartHacking(game.Object executor) RTTI
  • void ResetScreenToDefault() RTTI
  • void ShowScreenSaver() RTTI
  • void TurnOffScreen() RTTI
  • void TurnOnScreen() RTTI
  • void SetState(game.interactions.ReactionState state) RTTI
  • void InitializeScreenDefinition() overrideRTTI
  • bool ShouldShowTerminalTitle() overrideRTTI
  • void BreakDevice() overrideRTTI
  • EGameplayRole DeterminGameplayRole() overrideRTTI
  • red.ResourceReferenceScriptToken GetDefaultGlitchVideoPath() overrideRTTI
  • red.ResourceReferenceScriptToken GetBroadcastGlitchVideoPath() overrideRTTI
  • void StartGlitching(EGlitchState glitchState, float? intensity) overrideRTTI
  • void StopGlitching() overrideRTTI
  • bool OnHitEvent(game.events.HitEvent hit) overrideRTTI
  • void StartShortGlitch() RTTI
  • bool OnStopShortGlitch(StopShortGlitchEvent evt) RTTI