BlackICE Scripting

class

TimeDilationEventsTransitions

  • 0 properties
  • 6 functions
  • 3 derived classes

Extends TimeDilationTransitions DefaultTransition game.stateMachine.Functor IScriptable ISerializable

Properties

None.

Functions

  • void OnEnter(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface) RTTI
  • void OnExit(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface) RTTI
  • void SetTimeDilationGlobal(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface, CName reason, float timeDilation, float? duration, CName? easeInCurve, CName? easeOutCurve, tick.ScriptTimeDilationListener? listener) RTTI
  • void SetTimeDilationOnLocalPlayer(CName reason, float timeDilation, float? duration, CName easeInCurve, CName easeOutCurve, game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface) RTTI
  • void SetCameraTimeDilationCurve(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface, CName curveName) RTTI
  • void UnsetTimeDilation(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface, CName reason, CName? easeOutCurve) RTTI