InGameMenuGameController class
game.ui.InGameMenuGameController
Inheritance
Base: game.ui.BaseMenuGameController
Derived
None.
Properties
| Property | Type | |
|---|---|---|
itemSceneInfos | game.ui.InGameMenuGameControllerItemSceneInfo[] | |
garmentSwitchEffectControllers | game.ui.GarmentSwitchEffectController[] | |
quickSaveInProgress | bool | scripted |
wasHoldingMapHotKey | bool | scripted |
controllerDisconnected | bool | scripted |
showDeathScreenBBID | red.CallbackObject? | scripted |
breachingNetworkBBID | red.CallbackObject? | scripted |
triggerMenuEventBBID | red.CallbackObject? | scripted |
openStorageBBID | red.CallbackObject? | scripted |
controllerDisconnectedBBID | red.CallbackObject? | scripted |
bbOnEquipmentChangedID | red.CallbackObject? | scripted |
inputSchemesBBID | red.CallbackObject? | scripted |
inventoryListener | game.AttachmentSlotsScriptListener? | scripted |
animContainer | inGame.MenuAnimContainer? | scripted |
lastInGameNotificationType | UIInGameNotificationType | scripted |
loadSaveDelayID | game.DelayID | scripted |
player | WeakHandle<game.Object> | scripted |
Functions
bool OnInitialize()RTTIbool OnDelayedRegisterToGlobalInputCallbackEvent(DelayedRegisterToGlobalInputCallbackEvent evt)RTTIbool OnUninitialize()RTTIvoid RegisterGlobalBlackboards()RTTIvoid UnregisterGlobalBlackboards()RTTIbool OnPlayerAttach(game.Object playerPuppet)RTTIbool OnPlayerDetach(game.Object playerPuppet)RTTIvoid RegisterPSMListeners(game.Object playerPuppet)RTTIvoid UnregisterPSMListeners(game.Object playerPuppet)RTTIvoid RegisterInputListenersForPlayer(game.Object playerPuppet)RTTIvoid RegisterInventoryListener()RTTIvoid UnregisterInventoryListener()RTTIvoid UnregisterInputListenersForPlayer(game.Object playerPuppet)RTTIbool OnAction(game.input.ScriptListenerAction action, game.input.ScriptListenerActionConsumer consumer)RTTIbool OnHandleMenuInput(ink.PointerEvent evt)RTTIbool OnRequestHubMenu(StartHubMenuEvent evt)RTTIbool OnForceCloseHubMenuEvent(ForceCloseHubMenuEvent evt)RTTIbool OnBreachingNetwork(string value)RTTIbool OnOpenStorage(string value)RTTIbool OnDisconnectController(bool value)RTTIbool OnTriggerMenuEvent(CName value)RTTIbool OnOpenWardrobe(string value)RTTIbool OnTimeSkipFinishEvent(TimeSkipFinishEvent evt)RTTIbool OnDisplayDeathMenu(bool value)RTTIbool OnDeathScreenDelayEvent(DeathMenuDelayEvent evt)RTTIbool OnResetItemAppearanceInSlotDelayEvent(ResetItemAppearanceInSlotDelayEvent evt)RTTIbool OnArcadeMinigameEvent(string value)RTTIbool OnPuppetReady(CName sceneName, game.Puppet puppet)RTTIbool OnEquipmentChanged(string value)RTTIvoid OpenShortcutMenu(CName actionName)RTTIbool OnSavingComplete(bool success, game.SaveLock[] locks)RTTIvoid HandleQuickSave()RTTIvoid SendNotification(UIInGameNotificationEvent notificationEvent)RTTIbool OnQuickLoadSavesReady(ListRTTIsaves) void DelayedHandleQuickLoad()RTTIbool OnHandleQuickLoad(DelayedHandleQuickLoadEvent evt)RTTIbool OnUiStateChangedSuccessfully(CName previousStateName, CName currentStateName)RTTIbool IsPlayerInCombat()RTTIvoid TryOpenCraftingMenu(CName actionName)RTTIbool OnInputSchemeChanged(uint value)RTTIstatic void SetAnimWrapperBasedOnItemFriendlyName(game.Puppet puppet, game.ItemID itemID, float value)staticRTTI global