game.data namespace
Enums
- AIActionSecurityAreaType
- AIActionSecurityNotificationType
- AIActionTarget
- AIActionType
- AIAdditionalTraceType
- AIComparison
- AIDifficulty
- AIDirectorEntryStartType
- AIExposureMethodType
- AIRingType
- AIRole
- AISmartCompositeType
- AISquadType
- AITacticType
- AIThreatPersistenceSource
- AITicketType
- Achievement
- Affiliation
- AimAssistType
- ArchetypeType
- AttackSubtype
- AttackType
- AttributeDataType
- BuildType
- CharacterRandomizationCategory
- ChargeStep
- CheckType
- ChoiceCaptionPartType
- CompanionDistancePreset
- ComputerUIStyle
- ConsumableBaseName
- ConsumableType
- ContainerType
- DamageType
- DataNodeType
- DefenseMode
- DevelopmentPointType
- DeviceHackCategory
- DeviceHackTier
- District
- DriverCombatType
- EffectorTimeDilationDriver
- EquipmentArea
- Ethnicity
- FxAction
- FxActionType
- Gender
- GrenadeDeliveryMethodType
- GroupNodeGroupVariableDeriveInfo
- GroupNodeInheritanceState
- HackCategory
- HitPrereqConditionType
- ImprovementRelation
- IsHackable
- ItemCategory
- ItemStructure
- ItemType
- LifePath
- LocomotionMode
- MappinPhase
- MappinVariant
- MeleeAttackDirection
- MetaQuest
- MinigameActionType
- MinigameCategory
- MinigameTrapType
- MovementType
- NPCBehaviorState
- NPCHighLevelState
- NPCQuestAffiliation
- NPCRarity
- NPCStanceState
- NPCType
- NPCUpperBodyState
- NewPerkCategoryType
- NewPerkSlotType
- NewPerkTierType
- NewPerkType
- ObjectActionReference
- ObjectActionType
- Output
- ParentAttachmentType
- PerkArea
- PerkType
- PerkUtility
- PerkWeaponGroupType
- PingType
- PlayerBuild
- PlayerPossesion
- ProficiencyType
- ProjectileLaunchMode
- ProjectileOnCollisionAction
- Quality
- ReactionPresetType
- SearchFilterMaskType
- SenseObjectType
- SimpleValueNodeValueType
- SpawnableObjectPriority
- StatPoolType
- StatType
- StatType_1300DEPRECATED
- StatusEffectAIBehaviorFlag
- StatusEffectAIBehaviorType
- StatusEffectType
- StatusEffectVariation
- StimPriority
- StimPropagation
- StimTargets
- StimType
- SubCharacter
- TrackingMode
- TraitType
- TriggerMode
- TweakDBType
- UICondition
- UIIconCensorFlag
- UINameplateDisplayType
- VariableNodeVariableValueDeriveInfo
- VehicleManufacturer
- VehicleModel
- VehicleType
- VehicleUnlockType
- VendorType
- WeaponEvolution
- WeaponManufacturer
- WidgetStyle
- WorkspotActionType
- WorkspotCategory
- WorkspotReactionType
- WorldMapFilter