class
ProximityDetector
- 6 properties
- 15 functions
- 2 derived classes
Extends Device game.DeviceBase game.Object ent.GameEntity ent.Entity IScriptable ISerializable
Derived
Properties
| Property | Type | Offset | |
|---|---|---|---|
scanningAreaName | CName | 0x350 | scripted |
surroundingAreaName | CName | 0x358 | scripted |
scanningArea | game.StaticTriggerAreaComponent? | 0x360 | scripted |
surroundingArea | game.StaticTriggerAreaComponent? | 0x370 | scripted |
securityAreaType | ESecurityAreaType | 0x380 | scripted |
notifiactionType | ESecurityNotificationType | 0x384 | scripted |
Functions
bool OnRequestComponents(ent.EntityRequestComponentsInterface ri)overrideRTTIre.Hooks.Place( "ProximityDetector", "OnRequestComponents", (ProximityDetector_OnRequestComponents x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct ProximityDetector_OnRequestComponents( ProximityDetector self, ent.EntityRequestComponentsInterface ri );bool OnTakeControl(ent.EntityResolveComponentsInterface ri)overrideRTTIre.Hooks.Place( "ProximityDetector", "OnTakeControl", (ProximityDetector_OnTakeControl x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct ProximityDetector_OnTakeControl( ProximityDetector self, ent.EntityResolveComponentsInterface ri );void ResolveGameplayState()overrideRTTIre.Hooks.PlaceVoid( "ProximityDetector", "ResolveGameplayState;", (ProximityDetector_ResolveGameplayState x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ProximityDetector_ResolveGameplayState( ProximityDetector self );ProximityDetectorControllerPS? GetDevicePS()overrideRTTIre.Hooks.Place( "ProximityDetector", "GetDevicePS;", (ProximityDetector_GetDevicePS x) => { return re.Hooks.CallOriginal<re.msgpack.ProximityDetectorControllerPS>(); } ); [Msgpack.Gen] public readonly partial record struct ProximityDetector_GetDevicePS( ProximityDetector self );ProximityDetectorController? GetController()overrideRTTIre.Hooks.Place( "ProximityDetector", "GetController;", (ProximityDetector_GetController x) => { return re.Hooks.CallOriginal<re.msgpack.ProximityDetectorController>(); } ); [Msgpack.Gen] public readonly partial record struct ProximityDetector_GetController( ProximityDetector self );bool OnAreaEnter(ent.AreaEnteredEvent evt)overrideRTTIre.Hooks.Place( "ProximityDetector", "OnAreaEnter", (ProximityDetector_OnAreaEnter x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct ProximityDetector_OnAreaEnter( ProximityDetector self, ent.AreaEnteredEvent? evt );bool OnAreaExit(ent.AreaExitedEvent evt)overrideRTTIre.Hooks.Place( "ProximityDetector", "OnAreaExit", (ProximityDetector_OnAreaExit x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct ProximityDetector_OnAreaExit( ProximityDetector self, ent.AreaExitedEvent? evt );bool OnTargetAssessmentRequest(TargetAssessmentRequest evt)RTTIre.Hooks.Place( "ProximityDetector", "OnTargetAssessmentRequest", (ProximityDetector_OnTargetAssessmentRequest x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct ProximityDetector_OnTargetAssessmentRequest( ProximityDetector self, TargetAssessmentRequest? evt );bool IsDeviceUsable()RTTIre.Hooks.Place( "ProximityDetector", "IsDeviceUsable;", (ProximityDetector_IsDeviceUsable x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct ProximityDetector_IsDeviceUsable( ProximityDetector self );void TurnOffDevice()overrideRTTIre.Hooks.PlaceVoid( "ProximityDetector", "TurnOffDevice;", (ProximityDetector_TurnOffDevice x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ProximityDetector_TurnOffDevice( ProximityDetector self );void TurnOnDevice()overrideRTTIre.Hooks.PlaceVoid( "ProximityDetector", "TurnOnDevice;", (ProximityDetector_TurnOnDevice x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ProximityDetector_TurnOnDevice( ProximityDetector self );void ToggleComponents(bool on)RTTIre.Hooks.PlaceVoid( "ProximityDetector", "ToggleComponents;Bool", (ProximityDetector_ToggleComponents x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ProximityDetector_ToggleComponents( ProximityDetector self, bool on );void LockDevice(bool enableLock)RTTIre.Hooks.PlaceVoid( "ProximityDetector", "LockDevice;Bool", (ProximityDetector_LockDevice x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ProximityDetector_LockDevice( ProximityDetector self, bool enableLock );bool OnFullSystemRestart(FullSystemRestart evt)RTTIre.Hooks.Place( "ProximityDetector", "OnFullSystemRestart", (ProximityDetector_OnFullSystemRestart x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct ProximityDetector_OnFullSystemRestart( ProximityDetector self, FullSystemRestart? evt );bool OnWakeUpFromRestartEvent(WakeUpFromRestartEvent evt)RTTIre.Hooks.Place( "ProximityDetector", "OnWakeUpFromRestartEvent", (ProximityDetector_OnWakeUpFromRestartEvent x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct ProximityDetector_OnWakeUpFromRestartEvent( ProximityDetector self, WakeUpFromRestartEvent? evt );