SlidingLadder class
SlidingLadder
Inheritance
Base: BaseAnimatedDevice
Derived
None.
Properties
| Property | Type | |
|---|---|---|
offMeshConnectionDown | AIOffMeshConnectionComponent? | scripted |
offMeshConnectionUp | AIOffMeshConnectionComponent? | scripted |
ladderInteraction | game.interactions.Component? | scripted |
wasShot | bool | scripted |
Functions
bool OnRequestComponents(ent.EntityRequestComponentsInterface ri)overrideRTTIbool OnTakeControl(ent.EntityResolveComponentsInterface ri)overrideRTTIvoid ResolveGameplayState()overrideRTTIbool OnHitEvent(game.events.HitEvent hit)overrideRTTIbool OnDelayEvent(DelayEvent evt)RTTIvoid OnPlayAnimation()overrideRTTIfloat GetTimeScale()overrideRTTIvoid Animate()overrideRTTIvoid ToggleLadder()RTTISlidingLadderController? GetController()overrideRTTISlidingLadderControllerPS? GetDevicePS()overrideRTTIEGameplayRole DeterminGameplayRole()overrideRTTI