BlackICE Scripting

class game

UILocalizationDataPackage

game.UILocalizationDataPackage

  • 8 properties
  • 9 functions

Extends IScriptable ISerializable

Properties

PropertyTypeOffset
floatValuesfloat[]0x40
intValuesint[]0x50
nameValuesCName[]0x60
statValuesfloat[]0x70
statNamesCName[]0x80
paramsCountint0x90
textParamstext.TextParameterSet?0x98
notReplacedWorkaroundEnabledbool0x0 scripted

Functions

  • void InvalidateTextParams(bool? countWorkaroud) RTTI
  • int GetParamsCount(bool? countWorkaroud) RTTI
  • text.TextParameterSet? GetTextParams(bool? countWorkaroud) RTTI
  • void EnableNotReplacedWorkaround() RTTI
  • bool IsStringFormatableWith(string str) RTTI
  • static game.UILocalizationDataPackage? FromLogicUIDataPackage(WeakHandle<game.data.GameplayLogicPackageUIData_Record> uiData, WeakHandle<game.ItemData>? item, game.InnerItemData? partItemData) staticRTTI
  • static game.UILocalizationDataPackage? FromPerkUIDataPackage(WeakHandle<game.data.PerkLevelUIData_Record> uiData) staticRTTI
  • static game.UILocalizationDataPackage? FromNewPerkUIDataPackage(WeakHandle<game.data.NewPerkLevelUIData_Record> uiData) staticRTTI
  • static game.UILocalizationDataPackage? FromPassiveUIDataPackage(WeakHandle<game.data.PassiveProficiencyBonusUIData_Record> uiData) staticRTTI