BlackICE Scripting

QuickSlotsManager class

QuickSlotsManager

Inheritance

Base: game.ScriptableComponent

Derived

None.

Properties

PropertyType
PlayerWeakHandle<PlayerPuppet> scripted
QuickSlotsBBWeakHandle<game.IBlackboard> scripted
IsPlayerInCarbool scripted
PlayerVehicleIDent.EntityID scripted
QuickDpadCommandsQuickSlotCommand[] scripted
QuickDpadCommands_VehicleQuickSlotCommand[] scripted
DefaultHoldCommandsQuickSlotCommand[] scripted
DefaultHoldCommands_VehicleQuickSlotCommand[] scripted
NumberOfItemsPerWheelint scripted
QuickKeyboardCommandsQuickSlotCommand[] scripted
QuickKeyboardCommands_VehicleQuickSlotCommand[] scripted
lastPressAndHoldBtnQuickSlotButtonHoldEndEvent? scripted
WheelList_VehiclesQuickSlotCommand[] scripted
currentWheelItemQuickSlotCommand scripted
currentWeaponWheelItemQuickSlotCommand scripted
currentGadgetWheelConsumableQuickSlotCommand scripted
currentGadgetWheelGadgetQuickSlotCommand scripted
currentVehicleWheelItemQuickSlotCommand scripted
currentGadgetWheelItemQuickSlotCommand scripted
currentInteractionWheelItemQuickSlotCommand scripted
OnVehPlayerStateDataChangedCallbackred.CallbackObject? scripted

Functions