BlackICE Scripting

QuickhacksListGameController class

QuickhacksListGameController

Inheritance

Base: game.ui.HUDGameController

Derived

None.

Properties

PropertyType
timeBetweenIntroAndIntroDescriptionfloat scripted
timeBetweenIntroAndDescritpionDelayIDgame.DelayID scripted
timeBetweenIntroAndDescritpionCheckbool scripted
introDescriptionAnimProxyink.anim.Proxy? scripted
middleDotsink.WidgetReference scripted
memoryWidgetink.WidgetReference scripted
avaliableMemoryink.TextWidgetReference scripted
listWidgetink.WidgetReference scripted
noQuickhacksink.CompoundWidgetReference scripted
openCyberdeckBtnink.WidgetReference scripted
executeBtnink.WidgetReference scripted
executeAndCloseBtnink.WidgetReference scripted
changeTargetink.WidgetReference scripted
tutorialButtonink.WidgetReference scripted
rightPanelink.WidgetReference scripted
networkBreachink.WidgetReference scripted
costReductionPanelink.WidgetReference scripted
costReductionTextink.TextWidgetReference scripted
costReductionValueink.TextWidgetReference scripted
targetNameink.TextWidgetReference scripted
icePanelink.WidgetReference scripted
iceValueink.TextWidgetReference scripted
vulnerabilitiesPanelink.WidgetReference scripted
vulnerabilityFieldsink.WidgetReference[] scripted
subHeaderink.TextWidgetReference scripted
tierink.TextWidgetReference scripted
descriptionink.TextWidgetReference scripted
recompileTimerink.TextWidgetReference scripted
damageink.TextWidgetReference scripted
durationink.TextWidgetReference scripted
cooldownink.TextWidgetReference scripted
uploadTimeink.TextWidgetReference scripted
memoryCostink.TextWidgetReference scripted
memoryRawCostink.TextWidgetReference scripted
warningWidgetink.WidgetReference scripted
warningTextink.TextWidgetReference scripted
recompilePanelink.WidgetReference scripted
recompileTextink.TextWidgetReference scripted
isUILockedbool scripted
gameInstanceScriptGameInstance scripted
playerObjectWeakHandle<game.Object> scripted
visionModeSystemWeakHandle<game.VisionModeSystem> scripted
scanningCtrlWeakHandle<game.ScanningController> scripted
uiSystemgame.ui.GameSystemUI? scripted
contextHelpOverlaybool scripted
quickHackDescriptionVisibilityuint scripted
buffListListenerred.CallbackObject? scripted
memoryBoardWeakHandle<game.IBlackboard> scripted
memoryBoardDefUI_PlayerBioMonitorDef? scripted
memoryPercentListenerred.CallbackObject? scripted
quickhackBarArrayWeakHandle<ink.CompoundWidget>[] scripted
maxQuickhackBarsint scripted
listControllerWeakHandle<ink.ListController> scripted
dataQuickhackData?[] scripted
selectedDataQuickhackData? scripted
activebool scripted
shouldRevealbool scripted
memorySpendAnimationink.anim.Proxy? scripted
memorySpendCounterint scripted
memorySpendIndexint scripted
selectedMemoryLoopink.anim.Proxy?[] scripted
inkIntroAnimProxyink.anim.Proxy? scripted
inkVulnerabilityAnimProxyink.anim.Proxy? scripted
inkWarningAnimProxyink.anim.Proxy? scripted
inkRecompileAnimProxyink.anim.Proxy? scripted
inkReductionAnimProxyink.anim.Proxy? scripted
HACK_wasPlayedOnTargetbool scripted
inkMemoryWarningTransitionAnimProxyink.anim.Proxy? scripted
lastMemoryWarningTransitionAnimNameCName scripted
hasActiveUploadbool scripted
lastCompiledTargetent.EntityID scripted
statPoolListenersIndexesint[] scripted
chunkBlackboardWeakHandle<game.IBlackboard> scripted
nameCallbackIDred.CallbackObject? scripted
uiScannerChangeTargetTooltipVisibilityCallbackred.CallbackObject? scripted
uiScannerActiveTabCallbackred.CallbackObject? scripted
lastFillCellsint scripted
lastUsedCellsint scripted
lastMaxCellsint scripted
axisInputConsumedbool scripted

Functions