BlackICE Scripting

ScriptedPuppetPS class

ScriptedPuppetPS

Inheritance

Base: game.PuppetPS

Derived

PlayerPuppetPS

Properties

PropertyType
deviceLinkWeakHandle<PuppetDeviceLinkPS> scripted
cooldownStorageCooldownStorage? scripted
isInitializedEBOOL scripted
wasAttachedbool scripted
wasRevealedInNetworkPingbool scripted
numberActionsint scripted
wasQuickHackAttemptbool scripted
hasDirectInteractionChoicesActivebool scripted
wasIncapacitatedbool scripted
isBreachedbool scripted
isDeadbool scripted
isIncapacitatedbool scripted
isAndroidTurnedOffbool scripted
isPreventionNotifiedbool scripted
securitySystemDataSecuritySystemData scripted
activeContextsgame.device.RequestType[] scripted
lastInteractionLayerTagCName scripted
quickHacksExposedbool scripted
currentCooldownIDuint scripted
reactionPresetIDTDBID scripted
isDefeatMechanicActivebool scripted
leftHandLoadoutgame.ItemID scripted
rightHandLoadoutgame.ItemID scripted
customWeaponLoadoutCachedItemLoadout[] scripted
genericMeleeLoadoutCachedItemLoadout scripted
genericRangedLoadoutCachedItemLoadout scripted
questForceScannerPresetTDBID scripted
bountyIDTDBID scripted
transgressionsTDBID[] scripted

Functions