BlackICE Scripting

StatusEffectEvents class

StatusEffectEvents

Inheritance

Base: LocomotionGroundEvents

Derived

KnockdownEvents

Properties

PropertyType
statusEffectRecordWeakHandle<game.data.StatusEffect_Record> scripted
playerStatusEffectRecordDataWeakHandle<game.data.StatusEffectPlayerData_Record> scripted
animFeatureStatusEffectAnimFeature_StatusEffect? scripted
statusEffectEnumNamestring scripted
timeInAnimStatefloat scripted
timeInEffectfloat scripted

Functions