BlackICE Scripting

DisposalDevice class

DisposalDevice

Inheritance

Base: InteractiveDevice

Derived

None.

Properties

PropertyType
additionalMeshComponentent.MeshComponent? scripted
npcBodyWeakHandle<NPCPuppet> scripted
playerStateMachineBlackboardWeakHandle<game.IBlackboard> scripted
sideTriggerNamesCName[] scripted
triggerComponentsgame.StaticTriggerAreaComponent?[] scripted
currentDisposalSyncNameCName scripted
currentKillSyncNameCName scripted
isNonlethalbool scripted
physicalMeshNamesCName[] scripted
physicalMeshesent.PhysicalMeshComponent?[] scripted
lethalTakedownKillDelayfloat scripted
lethalTakedownComponentNamesCName[] scripted
lethalTakedownComponentsent.IPlacedComponent?[] scripted
isReactToHitbool scripted
distractionSoundNameCName scripted
distractionSoundDurationfloat scripted
workspotDurationfloat scripted
OnReplacerChangedCallbackred.CallbackObject? scripted
OnTakedownChangedCallbackred.CallbackObject? scripted
OnCarryingChangedCallbackred.CallbackObject? scripted

Functions