BlackICE Scripting

VehicleComponent class

VehicleComponent

Inheritance

Base: ScriptableDeviceComponent

Derived

AVComponent, CarComponent, MotorcycleComponent, NcartMetroComponent

Properties

PropertyType
interactiongame.interactions.Component? scripted
scanningComponentgame.ScanningComponent? scripted
customizationComponentvehicle.VehicleCustomization? scripted
damageLevelint scripted
coolerDestrobool scripted
bumperFrontStateint scripted
bumperBackStateint scripted
visualDestructionSetbool scripted
immuneInDecaybool scripted
healthDecayThresholdfloat scripted
isBroadcastingHazardStimsbool scripted
healthStatPoolListenerVehicleHealthStatPoolListener? scripted
vehicleBlackboardWeakHandle<game.IBlackboard> scripted
radioStatebool scripted
mountedbool scripted
enterTimefloat scripted
mappinIDgame.NewMappinID scripted
quickhackMappinIDgame.NewMappinID scripted
ignoreAutoDoorClosebool scripted
mappinDestroyedBeforeCreationbool scripted
timeSystemCallbackIDuint scripted
vehicleTPPCallbackIDred.CallbackObject? scripted
vehicleSpeedCallbackIDred.CallbackObject? scripted
carAlarmCallbackIDred.CallbackObject? scripted
vehicleRPMCallbackIDred.CallbackObject? scripted
vehicleDisableAlarmDelayIDgame.DelayID scripted
vehicleExitDelayIdgame.DelayID scripted
broadcastingbool scripted
hasSpoilerbool scripted
spoilerUpfloat scripted
spoilerDownfloat scripted
spoilerDeployedbool scripted
hasTurboChargerbool scripted
overheatEffectBlackboardworld.EffectBlackboard? scripted
overheatActivebool scripted
hornOnbool scripted
useAuxiliarybool scripted
sirenPressTimefloat scripted
radioPressTimefloat scripted
raceClockTickIDgame.DelayID scripted
objectActionsCallbackCtrlgame.ObjectActionsCallbackController? scripted
trunkNpcBodyWeakHandle<game.Object> scripted
mountedPlayerWeakHandle<PlayerPuppet> scripted
isIgnoredInTargetingSystembool scripted
arePlayerHitShapesEnabledbool scripted
uiWantedBarBBWeakHandle<game.IBlackboard> scripted
currentWantedLevelCallbackred.CallbackObject? scripted
preventionPassengersint scripted
timeSinceLastHitfloat scripted
dragTimefloat scripted
vehicleControllervehicle.Controller? scripted

Functions